Is it possible to have per-user persistent data with AirConsole? -
i'm thinking of developing game airconsole. i'm not sure if it's right platform, though, since need way save data object unique each player, can save player's data across game sessions. here's want do:
- while playing on 1 airconsole player b, player unlocks ability
- player disconnects airconsole session, , later joins game player c
- player still has ability unlocked previous time played game, while player c not since haven't played before.
what best way securely , reliably?
also, great see way long-distance multiplayer come airconsole. let put in connect code in desktop browser have console's screen mirrored play friends aren't nearby.
and way run airconsole laptop great - @ college wifi bad play airconsole on, , way host locally on separate router without internet connection great
persistent storage available in latest api, have @ methods
airconsole.requestpersistentdata airconsole.onpersistentdataloaded airconsole.onpersistentdatastored airconsole.storepersistentdata
http://developers.airconsole.com/#!/api
airconsole not provide far make game online multiplayer game. have develop own server-side solution , build airconsole game on top of it.
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