java - Libgdx Project crashing after exporting -


i'm trying create game libgdx. game works when i'm testing inside eclipse when try export either android or desktop game starts , crashes immediately.

the problem game cannot find assets , throws unhandled exception. use following way load of assets.

 mainmenu = new sprite(new texture(gdx.files.internal("images/screens/mainmenu.png"))); 

i have searched exported jar , assets located inside it, yet reason game cannot find them. on desktop work fine when place .jar file assets folder.

when create new libgdx project , export it, works fine, add java classes stops working.

i have tried searching similar questions here, none of answers solved problem.

it can file inside assets folder not wanted.

i had similar problem, in assets folder .xcf file gimp file. deleted .xcf file , problem solved.


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