ios - Cannot use camera on iPhone when run with Unity -
i running simple script access camera. works webcam on laptop gives me white screen when run on iphone
public class cameracontroller : monobehaviour { public webcamtexture mcamera = null; public gameobject plane; // use initialization void start () { application.requestuserauthorization(userauthorization.webcam); debug.log ("script has been started"); plane = gameobject.findwithtag ("player"); mcamera = new webcamtexture (); plane.getcomponent<renderer>().material.maintexture = mcamera; mcamera.play (); } // update called once per frame void update () { } }
when build , run, unity fires xcode, update info.plist asks permission access camera
<key>nscamerausagedescription</key> <string>$(product_name) camera use</string>
try solution (this help):
http://answers.unity3d.com/questions/706142/openstart-device-camera-in-unity3d-app-using-c-scr.html
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